# Meet PokeCrew: a field desk for your next team of six

A favorite Pokémon is often the start of a team, not the end of the question. What belongs beside it? Which types leave the group exposed? What changes when one member joins? PokeCrew turns those questions into a small, approachable research session.

The project pairs a pixel field-guide interface with eight animated 3D companions. Pikachu, Bulbasaur, Charmander, Squirtle, Eevee, Gengar, Charizard and Mewtwo each offer a different route into the research desk. You can rotate the models, zoom in, switch the lighting and play their available animations. The companion stays close while the information becomes the focus.

## Start with a species

Research begins with an English Pokémon name or a Pokédex number. PokeCrew retrieves a structured record from PokéAPI and brings together the species' types, base stats, abilities, size and recorded moves. A familiar name can lead to an unfamiliar detail; a number can lead to a new team idea.

The companions organize these records into useful views. One workflow emphasizes an overview, another compares base Speed, and another lists recorded moves. They are guided data tools rather than conversational language models. The answers come from the retrieved records and explicit calculations.

## Make every slot a choice

A team holds up to six unique Pokémon. You can add a researched species, remove an existing member and revisit the group as your idea changes. The team is saved in the current browser, and a JSON export lets you keep a separate copy.

The team desk studies defensive type relations across the group. For a dual-type Pokémon, it combines both types, including stacked weaknesses, resistances and immunities. This makes it easier to see the structure of a team instead of treating each member as an isolated stat sheet.

For example, a Fire/Flying Pokémon's type combination has a different defensive profile from a Fire-only Pokémon. Looking at both types matters. Looking at the rest of the team matters too: a weakness on one member might be resisted by another, or it might be repeated across several members.

## Compare before you add

The candidate view compares your existing team with the same team after adding a new member. It shows uncovered weaknesses that gain defensive coverage, newly uncovered weaknesses and shared weaknesses introduced by the candidate. It also compares average base Speed.

These are prompts for a decision, not a verdict on the best possible team. A higher average Speed does not automatically make a stronger group. A repeated weakness might be acceptable for the idea you want to explore. The useful part is seeing what changed before committing one of the six slots.

## Keep the context visible

Type coverage is one layer of Pokémon team building. PokeCrew does not simulate battles or account for abilities, held items, selected moves, levels, Terastallization or game-specific rules in its defensive analysis. Recorded moves span game versions and should not be treated as a legal moveset for every format.

That scope keeps the tool understandable. It is a place to research a species, spot a pattern and test a team idea. You bring the goal; the desk brings the records and comparisons.

Choose a companion. Search for a species. Check what it adds. Your next team of six can begin with one good question.

PokeCrew is an independent fan-made project, not affiliated with or endorsed by Nintendo, Game Freak or The Pokémon Company. Pokémon names and character assets belong to their respective rights holders. Research data comes from PokéAPI; individual asset credits are available in the app.

